Star Citizen developer Cloud Imperium Games announced today that the game’s regional servers feature is coming out sooner than anticipated. Creator Chris Roberts said in a note today that the release of regional servers is being moved up to Alpha 2.6.1.
Regional servers will allow players to choose a server based on their geographic location. The options include North America, Europe, and Australia. This should, in theory at least, provide an optimal connection. “Once these are running, we’ll be able to run more tests to assess whether more locations will be needed,” Roberts said.
Speaking generally about Alpha 2.6.1, Roberts said the patch is “progressing nicely.”
“There’s still some UI work to complete and stability issues to iron out, but, as you can see in our updated production schedule report, we’re almost ready to get this latest patch into the players’ hands,” Roberts said.
Star Citizen has brought in more than $142 million from its massively successful crowdfunding effort. Parts of the game have been made available but the full title is without a release date.
The team behind Star Citizen are arguably among the busiest of all video game developers. Mainly because Star Citizen aims to be one of the biggest, and most complete video games of all time. Add that to the massive success of their ongoing crowdfunding campaign, and they now have a lot of people to satisfy. On that note, they gave an update yesterday about how the game was progressing, mainly on the alpha and server front.
First and foremost, they noted that all teams are working on the upcoming Alpha 2.6.1 patch, which they also say is going well. They’re honest in saying there are some issues that still need fixing, mainly stability problems and UI issues. However, they still feel confident that they’ll be on schedule, and will have this patch in the hands of players soon.
Which brings us to the announcement that they’re ahead of schedule in regards to the Regional Servers. They’re so far ahead that they’ll be bringing them to the 2.6.1 patch. Through this, players will be able to choose a server that’s closest to them, and thus give them a better connection and service. And for the Star Citizen team, it’ll allow them the time to test and see if another regional server is needed.
The Star Citizen team thanks you the fans for their continued support, as well as coming to see them at shows like PAX South. In fact, they’re so touched, they made a new video series called Citizens of the Stars, which focuses on you the fans and why you’re a huge part of what has made the game a success. It’s available on the site for viewing.
Star Citizen Team Gives Update On Regional Servers was last modified: February 4th, 2017 by GlyphMasterson.