Tag Archives: Gamedev

Gamedev – A Flying Spider Needs a Name

Gamedev – A Flying Spider Needs a Name

I have been following the development probably 2 years before I back, out of all the videos and streams, this stream in particular stands out. The interaction with the stream was on point, the inside look at seeing development in action, the comedy and laid back nature, I could go on and on. The gaming industry needs to see look at this stream and do more of this. This was extremely successful and I look forward to seeing more of this. As far as a name goes I got nothing maybe something along the lines of Ar’thalok. I’m guessing there is more then just one maybe that’s the species name?

We humans have mostly observed them from on high, being that we have not colonized Etos under the Fair Chance Act. The creatures are legendary because the only primary sources on them are from the daring outlaws and poachers that have encountered them on illegal forays to the surface of Etos. The high class, black market purveyors and purchasers of C. etosis chitin call them Etosi Flyers. Most that are familiar with them on a more personal level call them Elephant Skeeters, on account of how they could drain an elephant in one go.

It’s a Gritspitter. Shout out to the Twitch Streamer. But In lore it eats a particular kind of mineral. This mineral when mixed with its stomach acid makes a potent poison which it spits at its prey and enemies.

The Grit is extremely sticky and contains bits of rock. The compound within the rock is a potent numbing agent and once mixed with the stomach acid can be use paralyze/poison its prey from a distance for easy long distance attacks. It’s known to swoop down and grabbing the prey and flying to a high perch to consume its victim.

The stinger also has the unfortunate use of depositing the Gritspitter’s eggs in an unsuspecting victim. The eggs gestation is extremely short once laid and a juvenile gritspitter can emerge from its egg with 1-4 hours after injection in a host body.

Maybe this idea might be used sometime down the road after full release, That way if the developers come up with any other weird creatures in the show, they can be used to create this system. Keep the system secrete and add some extra unknown creatures “insectoids” and make it a future adventure or open mission.

This is probably one of the best show ideas you guys have done. Please do more of these artistic creating happy hour shows rather than you guys playing the game and not really answering questions. This was a great format and it was so good, that I can’t wait to show all of my 3D modeling students this video.

When you create a show like this people want to share it, people love to see things being created before their eyes, to others it’s like a magic show making something like that spider appear out of nothing, from start to finish. Why do you think the Bob Ross shows are so popular as well? Why do people like watching PCs getting built and put together (in real time)? They love seeing the process, what they don’t like is when you quickly fast forward through it all and skim over it.

You don’t have to create one creature or object ever time, you could create a creature spread through multiple happy hours, from start to finish… From concept, to 3D modeling, to rigging, to animation, to texturing, and so on… Heck I could watch a character, creature, or even a ship being 3D modeled throughout multiple happy hours. You could start off where you left off from the last happy hour.