Star Citizen is one of those gaming titles that have a lot of things going on all at once. It’s a crowdfunded sci-fi title that’ll grant you a massive universe to explore, but also have lots of battle elements, and even several dedicated storylines, including ones featuring legendary actors like Mark Hamill and Gary Oldman via Squardron 42. Because of that, the team like to ensure the fans have a lot of updates talking about what Star Citizen does.
So, the team did a monthly report on their site to show off all the advancements that have happened recently. Starting off the noting of the launch of Alpha Patch 2.6.0, which was a big release for them. They then broke down what happened in January by section of game design.
For example, on the “Engineering” side, the team worked a lot on the character customization screen and mechanics. They also worked on how the map of the game would work, and allow for players to go just about anywhere and have stuff to do. A lot of tinkering was had on this section. On the “Tech Design” side, there was the inclusion of new ships, Item 2.0 support, and prototyping.
There was much work done on the “Art” side, include many concept art pieces in regards to both armor and ships, as well as key ships getting made in full. More and more clothing and armor will soon be available in game to try out. In “Narrative”, the team is working hard to flesh out missions, as well as continue to work on Squadron 42 and its many aspects. Also, the Xi’an language continues to advance, adding more depth to the culture in the process.
There’s a lot more that went down in Star Citizen recently, for the full briefing from the team, be sure to check out their site. Once you do, let us know what you think of the games advancements, and what you’d like to see from them next.