starcitizenhelp | Blade & Soul: Level 50 Weapon & Accessories Analysis Post S2.8

S2.8 weapon analysis Blade & Soul Online CN has introduced another tier of weapon and accessories after the release of the 24-man raid Black Skyscraper and heroic instance, Naryu Sanctuary. These weapons and accessories are the end-game equipments for level 50 cap currently. This article compares the performance and effect of these new gears  against the past S2.5-era gears.

Take note that, S2.8 is not an official name for the new weapons; the official weapon is 烛魔武器, roughly translated as Flare Demon Weapon. However, for convenience sake, i shall use S2.8 to refer to these weapons. Although it has been released along with Black Skyscraper in Nov 2015, i have delayed this analysis because of the imminent adjustment to the weapon stats, which eventually occurred on Jan 2016, along with yet another set of weapon, Azure Dragon weapon 苍龙武器 (S2.8 equivalent for PVP).

Index

  • S2.5 Weapon Level 8 / 12
  • S2.8 Weapon Level 3 / 12 / 15
  • Azure Dragon Weapon
  • Heaven Shattering Soul
  • Elemental Accessories
  • Flare Demon Accessories
  • Brahma / Yama Bracelet

List of Gear Analysis Articles

This article is actually my 4th gear analysis article for Blade & Soul CN. For those who are interested, you might want to read the previous articles, although some of the contents might not be relevant anymore.

  • Early level 50 cap
  • S-series weapon boost
  • S2.5 & elemental era

If you are just starting Blade & Soul CN, the typical weapon path would be getting Dark Sky S1 Weapon Level 10 with 9 x Shapeless Evolve Stone given by main quest.

After that, you will have a few choices:
– try your luck to get Blessed S1 with 125 * S1 crystals 无形结晶 (not 100% success)
– buy 20 * S1 Liquor 无形祝福酒 from Auction House and convert to Blessed S1
– accumulate gold and buy S2.5 Level 1 from market
– earn Advanced S1 Evolve Stone 高级无形进化石 from event and evolve it to Blessed S1 (100% success)

Blessed S1 weapon can be exchange to S2.5 weapon, either Comet or Meteor depending on your choice. Subsequently, start upgrading it to level 8.

Baseline: S2.5 Comet Weapon Lv 8

Similar to the previous analysis, i will define a baseline for comparison (which is usually my recent gearing). The performance of S2 and S3 will not be discussed here since the developer has limited the production of these weapons. My baseline weapon this time is S2.5 Comet Level 8:

S2.5 meteor level 8

Meteor Axe Level 8
Attack + 543 | Crit+ 424 | Pierce +182
Chance to recover 100% Focus
Chance to trigger Meteor buff with crit rate + 4% & crit dmg + 10% for 30s (stackable).
At 5 stack, the buff is changed to attack + 250, crit rate +20% & crit dmg + 50% for 10s, and allow you to recover 10% Focus upon crit.
When the buff expires, reset the CD of all skills.
Cleave (RB) damage +20%

My Baseline Stats:
Attack =908
Crit Rate% = 60.2%
Crit Dmg % =234.6%
Elemental Attack = 136.2%

Obviously, the calculation result might differ slightly depending on your current stats and class, but the general conclusion from the analysis will still be valid.

I would use 2 characteristic skills for destroyer for damage comparison, namely, Cleave (RB) and Judgment (LB). Assume that the target has 10% defence (which is the defence for most bosses in BnS). Pierce stats is typically not important in PVE due to the low defence of the boss.

Refer to Damage Calculation Mechanics for level 50 for more info.

My average damage calculation is based on the following equations:
Average dmg= C* Crit dmg + ( 1 – C) * Non-crit dmg
where C = crit rate

 

S2.5 Comet Weapon Lv 12

Currently, there are 2 paths one can take after obtaining S2.5 Level 8:  continue to upgrade it to level 12 or convert it to S2.8 level 3. Lets explore the 1st option: upgrading to level 12 first.

S2.5 meteor level 12

Meteor Axe Level 12
Attack + 581 | Crit+ 454 | Pierce +194
Chance to recover 100% Focus
Chance to trigger Meteor buff with crit rate + 4% & crit dmg + 12% for 30s (stackable).
At 5 stack, the buff is changed to attack + 250, crit rate +25% & crit dmg + 60% for 13s, and allow you to recover 10% Focus upon crit.
When the buff expires, reset the CD of all skills.
Chance to deal 1000% dmg.
Cleave (RB) damage +35%

With S2.5 Comet weapon Level 12, RB and LB deal +17% and +4% damage respectively, without any weapon buff, as compared to the baseline weapon.

With a single stack of weapon buff, RB and LB deal +18% and +5% damage respectively, as compared to the baseline weapon.

With the final buff (5 stacks),  RB and LB deal +25% and +11% damage respectively, as compared to the baseline weapon.

I have not taken into consideration the chance to deal additional damage equal to 1000% attack because I have no data on the trigger chance.

Even without the additional damage, Level 12 S2.5 provides a significant damage increase from Level 8. However, the problem with upgrading S2.5 weapon beyond Level 8 is the low success rate. Failure during upgrading might de-level your weapon, unless you are using Advanced Weapon Soul Relic. You will likely need to spend real cash to upgrade the weapon since the Advanced Weapon Soul Relic is only sold in cash shop (refer to weapon guide for upgrade recipe).

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